Amount Completed: Entire Game with my spouse.
Resident Evil 5 is a clunky 3rd person survival action game. The graphics are good and the imagery certainly is gruesome at times. As a cooperative game it is fun and at times teamwork can make things much easier. Unfortunately the controls really hamper the ability to feel like you are in direct control of your character. Instead you spend much of the game fighting the interface instead of the zombies/undead/infected/whatever.
The story is not exactly enticing but at least there is a narrative to an extent. Some of the game felt like a designer wanted to make a Tomb Raider game instead of a Resident Evil game. The quick time events in this game are just abusive. Not only does failure result in repetition but often quite a bit of repetition. I hate quick time events that appear over plot development as I want to pay close attention to the action and dialogue not random prompts that can appear up to and including 1 frame of game time (yea that's fair and balanced).
The biggest flaw/bug I saw was a prompt that indicated to hold a button down that was in fact intended to indicated to rapidly tap the button. To make things worse this occurs when battling the final boss. QA wins an award for not actually paying attention when testing the PC version (and possibly others too) in English. Congrats you did terribly!
Gut: Not exactly worth it... invalid instructions for quick time events aside... The experience is more infuriating than enjoyable. I hate most quick time events in just about any video game. This one relies on them too heavily and often requires you to fail to learn the key combinations ahead of time so you can press them within the given 1 frame window (I suggest pressing them before it even prompts you).